Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Scholar (Field Researcher). |
2 |
26 |
Caught cheating in some fashion, advancing Malvina Cooper's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
2 |
26 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
2 |
26 |
Gain an Enemy |
2 |
29 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
29 |
Continued as Scholar (Field Researcher). |
3 |
31 |
An expedition or voyage goes wrong, leaving Malvina Cooper stranded in the wilderness. |
4 |
31 |
Became a Drifter (Scavenger). |
4 |
32 |
Severely injured. Owe 5,000 for medical bills. |
5 |
32 |
Became a Rogue (Thief). |
5 |
35 |
A police detective or rival criminal forces Malvina Cooper to flee and vows to hunt Malvina Cooper down. Gain an Enemy. |
5 |
36 |
Promoted to Rogue (Thief) rank 1. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Enforcer (Rogue). |
6 |
36 |
Continued as Rogue (Thief). |
6 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
38 |
Scarred. Owe 5,000 for medical bills. |
8 |
38 |
Became a Scout (Surveyor). |
8 |
40 |
Malvina Cooper's ship is damaged, and Malvina Cooper have to hitch-hike Malvina Cooper's way back across the stars to the nearest scout base. |
8 |
40 |
Gain 6 Contacts. Gain 2 Enemies. |