Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Mamie Skidd learn something Mamie Skidd should not have – a corporate secret, a political scandal – which Mamie Skidd can profit from illegally. |
2 |
23 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Mamie Skidd's business expands, Mamie Skidd's corporation grows, or the colony thrives. |
4 |
34 |
Promoted to Citizen (Worker) rank 3. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
35 |
Mamie Skidd is rewarded for Mamie Skidd's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
39 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
39 |
Failed to qualify for Enforcer (Rogue). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
A series of bad deals and decisions force Mamie Skidd into bankruptcy. Mamie Skidd salvages what Mamie Skidd can. |