Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
2 |
26 |
An anti-psi cult or gang attempts to expose or attack Manuela Garza. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
Manuela Garza spend a great deal of time on the fringes of Charted Space. |
3 |
29 |
Manuela Garza's ship is damaged, and Manuela Garza have to hitch-hike Manuela Garza's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Manuela Garza's scout ship is one of the first on the scene to rescue the survivors of a disaster but Manuela Garza fail to help. Gain an Enemy. |
4 |
33 |
Manuela Garza have no idea what happened to Manuela Garza – they found Manuela Garza's ship drifting on the fringes of friendly space. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Psychologically damaged by Manuela Garza's time in the scouts. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Risk Manuela Garza's fortune on a possibility lucrative deal and win. |
7 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |