Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Embroiled in legal trouble. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Manuela Ward's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Manuela Ward do not know what happened to Manuela Ward. There is a gap in Manuela Ward's memory. |
4 |
27 |
Became a Rogue (Thief). |
4 |
29 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Voluntarily left Thief |
5 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Manuela Ward retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
35 |
Continued as Believer (Holy Warrior). |
6 |
37 |
Manuela Ward come into conflict with a splinter group Manuela Ward's own religion which maintains Manuela Ward's version is the wrong one. Gain 3 Rivals. |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
40 |
Manuela Ward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
40 |
Retired at age 40. |
8 |
40 |
Retired. |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |