Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Psychologically damaged by Marcia Sims's time in the scouts. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
22 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
22 |
Failed to qualify for Law Enforcement (Agent). |
3 |
22 |
Continued as Drifter (Barbarian). |
3 |
23 |
Suffer from a life-threatening illness. |
4 |
23 |
Became a Agent (Corporate Agent). |
4 |
27 |
Marcia Sims went above and beyond the call of duty. |
5 |
27 |
Voluntarily left Corporate Agent |
5 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Marcia Sims is sent to a new community or parish to preach The Word among the poor. |
6 |
31 |
Continued as Believer (Holy Warrior). |
6 |
35 |
Marcia Sims come into conflict with a splinter group Marcia Sims's own religion which maintains Marcia Sims's version is the wrong one. Gain 1 Rivals. |
7 |
35 |
Failed to qualify for Broker (Merchant). |
7 |
35 |
Returned to Drifter (Barbarian). |
7 |
38 |
Marcia Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Marcia Sims accepted an offer of inducements to betray Marcia Sims's faith. Gain 190,000 in cash. |