Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Margaret Mason's Contacts or Allies betrays Margaret Mason, ending Margaret Mason's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
22 |
Rewarded for a successful mission. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Returned to Drifter (Barbarian). |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
32 |
Birth or Death involving a family member or close friend. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Suffer from a life-threatening illness. |
7 |
38 |
Became a Merchant (Broker). |
7 |
41 |
Make an unexpected connection outside Margaret Mason's normal circles. Gain a Contact. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |