Margie Day  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 45 F 4 (-1) 7 (0) 5 (-1) 7 (0) 4 (-1) 1 (-2)475741
Cowardly, Surly, Precise
 
Skills
Admin 0
Advocate 0
Art (Presentation) 0
Athletics (Dexterity) 1
Broker 0
Diplomat 0
Electronics (Computer) 1
Leadership 0
Medic 0
Profession (Spacer/Crewmember) 1
Profession (Colonist/Ranching) 1
Science (Space Sciences) 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Corporate 13
Rogue Enforcer 01
Drifter Scavenger 02
Entertainer Journalist 01
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Margie Day learn something Margie Day should not have – a corporate secret, a political scandal – which Margie Day can profit from illegally.
2 22 Continued as Citizen (Corporate).
2 23 Margie Day's business expands, Margie Day's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 30 Injured. Fully recovered. Owe 1,250 for medical bills.
4 30 Became a Rogue (Enforcer).
4 33 Betrayed by a friend. One of Margie Day's Contacts or Allies betrays Margie Day, ending Margie Day's career. That Contact or Ally becomes a Rival or Enemy.
5 33 Became a Drifter (Scavenger).
5 37 Margie Day do not know what happened to Margie Day. There is a gap in Margie Day's memory.
6 37 Failed to qualify for Field Researcher (Scholar).
6 37 Continued as Drifter (Scavenger).
6 40 Margie Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 40 Became a Entertainer (Journalist).
7 44 Public opinion turns on Margie Day.
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