Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Margie Day learn something Margie Day should not have – a corporate secret, a political scandal – which Margie Day can profit from illegally. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Margie Day's business expands, Margie Day's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
33 |
Betrayed by a friend. One of Margie Day's Contacts or Allies betrays Margie Day, ending Margie Day's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Margie Day do not know what happened to Margie Day. There is a gap in Margie Day's memory. |
6 |
37 |
Failed to qualify for Field Researcher (Scholar). |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
40 |
Margie Day run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Entertainer (Journalist). |
7 |
44 |
Public opinion turns on Margie Day. |