Marie Bluit  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 45 F 3 (-1) 7 (0) 8 (0) 9 (1) 3 (-1) 9 (1)378939
Eccentric
 
Skills
Admin 1
Art (Presentation/Write) 1
Athletics 0
Drive 0
Electronics (Comms) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Melee 0
Navigation 1
Profession (Hostile Environment) 0
Recon 0
Streetwise 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Noble Dilettante Wastrel12
Scout Courier 04
 
Name Type Affinity Enmity Power Influence Species
Ottilie Chavez Ally 3 0 1 1 Dynchia, Imperium (F/62)
Kaketwa-Dabewa E-da Rival 0 1 1 2 Bwap (F/38)
Lidadkid Enemy 0 4 2 1 Vilani, Imperium (F/42)
Lidadkid belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2 20 Became a Noble (Dilettante) with the new title Wastrel.
2 23 Become deeply involved in politics on Marie Bluit's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3 24 Continued as Noble (Dilettante).
3 25 time as a ruler or playboy gives Marie Bluit a wide range of experiences.
3 28 Promoted to Noble (Dilettante) rank 1.
4 28 Voluntarily left Dilettante
4 28 Became a Scout (Courier).
4 30 Perform an exemplary service for the scouts.
5 32 Continued as Scout (Courier).
5 36 Spend several years jumping from world to world in Marie Bluit's scout ship.
6 36 Continued as Scout (Courier).
6 37 Spend several years jumping from world to world in Marie Bluit's scout ship.
7 40 Continued as Scout (Courier).
7 43 Marie Bluit's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marie Bluit fail to help. Gain an Enemy.
7 43 Psychologically damaged by Marie Bluit's time in the scouts.
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