Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Marie Fletcher is rewarded for Marie Fletcher's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Marie Fletcher's business expands, Marie Fletcher's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Marie Fletcher Marie Fletcher's job. |
4 |
27 |
Failed to qualify for Ground Assault (Marine). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
29 |
Failed to qualify for Line/Crew (Navy). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
31 |
Find valuable salvage. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Attacked by enemies and injured. |
6 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
6 |
37 |
Gain Enemy if Marie Fletcher don't already have one. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Voluntarily left Scavenger |
7 |
37 |
Became a Scout (Courier). |
7 |
38 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
38 |
Returned to Drifter (Barbarian). |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |