Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 |
27 |
Failed to qualify for Line/Crew (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
28 |
Birth or Death involving a family member or close friend. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Spend time with an alien race. Gain a contact. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Martha Carpenter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Martha Carpenter come into conflict with a splinter group Martha Carpenter's own religion which maintains Martha Carpenter's version is the wrong one. Gain 1 Rivals. |