Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Survived a risky adventure but gained nothing. |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Mathilda Cameron run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Entertainer (Journalist). |
5 |
32 |
An investigation, tour, project or expedition goes wrong, stranding Mathilda Cameron far from home. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Moved to a new world. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
A good deal ensures Mathilda Cameron is living the high life for a few years. |
7 |
40 |
Forced to muster out. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Mathilda Cameron is caught in the periphery of a scandal. |
8 |
44 |
Demoted to Believer (Holy Warrior) rank -1. |