Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Mattie Legge's job. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
24 |
Spend time with an alien race. Gain a contact. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Wanderer). |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
33 |
Mattie Legge run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
34 |
Mattie Legge come into conflict with a splinter group Mattie Legge's own religion which maintains Mattie Legge's version is the wrong one. Gain 3 Rivals. |
7 |
34 |
Became a Citizen (Colonist). |
7 |
38 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
8 |
38 |
Returned to Believer (Missionary/Humanitarian). |
8 |
39 |
Opponents of Mattie Legge's belief system ambush Mattie Legge. |
8 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
39 |
Switched to Citizen (Corporate). |
9 |
40 |
Advanced training in a specialist field. |
10 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
43 |
Retired at age 43. |