Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Betrayed by a friend. One of Maud Lewis's Contacts or Allies betrays Maud Lewis, ending Maud Lewis's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
24 |
A rival researcher blackens Maud Lewis's name or steals Maud Lewis's research. Gain a Rival. |
3 |
24 |
Continued as Scholar (Scientist). |
3 |
28 |
Advanced training in a specialist field. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
32 |
Attempted a risky adventure and was wildly successful. |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
34 |
Became a Citizen (Colonist). |
6 |
36 |
Maud Lewis is rewarded for Maud Lewis's diligence or cunning. |
6 |
38 |
Promoted to Citizen (Colonist) rank 1. |
7 |
38 |
Continued as Citizen (Colonist). |
7 |
41 |
Maud Lewis befriend a superior in the corporation or the colony. |
7 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |