Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Failed to qualify for Worker (Citizen). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
32 |
Maud Martin spend months in the dangerous criminal underworld. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Scholar (Field Researcher). |
6 |
38 |
Caught cheating in some fashion, advancing Maud Martin's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
38 |
An expedition or voyage goes wrong, leaving Maud Martin stranded in the wilderness. |
6 |
38 |
Gain an Enemy |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
43 |
Make a breakthrough in Maud Martin's field. |
7 |
44 |
Promoted to Scholar (Field Researcher) rank 2. |