Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
A mission goes wrong and Maxine Graham is stranded behind enemy lines. Ejected from the service. |
2 |
21 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
24 |
Maxine Graham secretly provide religious rites for a dying leader or noble, although they do not share Maxine Graham's faith. Gain an Ally in the family and a Rival who disagrees with Maxine Graham's choice. |
3 |
25 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
A notable academic consults with Maxine Graham about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
29 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Moved to a new world. |
5 |
33 |
Voluntarily left Mainstream Believer |
5 |
33 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
35 |
Involved in the planning of an impressive heist. |
5 |
37 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
37 |
Continued as Rogue (Pirate). |
6 |
41 |
A police detective or rival criminal forces Maxine Graham to flee and vows to hunt Maxine Graham down. Gain an Enemy. |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
44 |
Betrayed by a friend. One of Maxine Graham's Contacts or Allies betrays Maxine Graham, ending Maxine Graham's career. That Contact or Ally becomes a Rival or Enemy. |