Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Offered job by a patron. Now owe him a favor. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Became a Citizen (Colonist). |
5 |
36 |
Maxine Ibbett befriend a superior in the corporation or the colony. |
5 |
36 |
Promoted to Citizen (Colonist) rank 1. |
6 |
36 |
Continued as Citizen (Colonist). |
6 |
39 |
A revolution, attack or other unusual event throws Maxine Ibbett's life into chaos, forcing Maxine Ibbett to leave the planet. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Maxine Ibbett retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |