Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Guardian). |
1 |
16 |
Gained a contact. |
1 |
16 |
Forced to continue current assignment |
1 |
16 |
Promoted to Dolphin Military (Guardian) rank 1. |
2 |
16 |
Continued as Dolphin Military (Guardian). |
2 |
20 |
A brutal amphibious warfare campaign forces Mellie Chambers to spend as much time fighting out of water as in. |
2 |
20 |
Promoted to Dolphin Military (Guardian) rank 2. |
3 |
20 |
Continued as Dolphin Military (Guardian). |
3 |
22 |
Mellie Chambers's unit is involved in a savage campaign against primitive indigenous aquatic aliens that troubles
your conscience. If Mellie Chambers refuse to participate Mellie Chambers is ejected from this career. Mellie Chambers participate in the massacre and gain an Enemy. |
4 |
24 |
Continued as Dolphin Military (Guardian). |
4 |
28 |
Receive special training in underwater mine disposal. |
5 |
28 |
Continued as Dolphin Military (Guardian). |
5 |
30 |
Receive special training in underwater mine disposal. |
5 |
32 |
Promoted to Dolphin Military (Guardian) rank 3. |
6 |
32 |
Voluntarily left Guardian |
6 |
32 |
Became a Scout (Courier). |
6 |
36 |
A new romantic starts. Gain an Ally. |
7 |
36 |
Continued as Scout (Courier). |
7 |
39 |
Mellie Chambers spend a great deal of time on the fringes of Charted Space. |
7 |
39 |
Mellie Chambers inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
40 |
Continued as Scout (Courier). |
8 |
43 |
Mellie Chambers discover a world, item or information of worth to the Imperium. |
8 |
44 |
Promoted to Scout (Courier) rank 2. |