Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Became a Citizen (Corporate). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Mellie McKee secretly provide religious rites for a dying leader or noble, although they do not share Mellie McKee's faith. Gain an Ally in the family and a Rival who disagrees with Mellie McKee's choice. |
5 |
30 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Mellie McKee accepted an offer of inducements to betray Mellie McKee's faith. Gain 100,000 in cash. |
6 |
34 |
Switched to Drifter (Barbarian). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
37 |
Mellie McKee refused an offer of inducements to betray Mellie McKee's faith. Gain 2 enemies. |
7 |
39 |
Forced to muster out. |
8 |
39 |
Returned to Drifter (Barbarian). |
8 |
43 |
Promoted to Drifter (Barbarian) rank 1. |