Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Entertainer (Journalist). |
3 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Metta Watton far from home. |
4 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
25 |
Became a Drifter (Barbarian). |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Metta Watton easily defeat. |
5 |
33 |
Gain Enemy if Metta Watton don't already have one. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
36 |
Offered job by a patron. Now owe him a favor. |
7 |
37 |
Failed to qualify for Courier (Scout). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Scout (Courier). |
7 |
39 |
Metta Watton spend a great deal of time on the fringes of Charted Space. |
7 |
39 |
Gain a contact in an alien race. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
41 |
Continued as Scout (Courier). |
8 |
45 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Promoted to Scout (Courier) rank 2. |