Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
During a battle, defeat or victory depends on Mintie Batt's actions. Mintie Batt actions lead to an honorabe discharge. |
2 |
20 |
Became a Scholar (Physician). |
2 |
23 |
Mintie Batt's work is sabotaged by unknown parties. Mintie Batt may salvage what Mintie Batt can and give up. |
3 |
23 |
Became a Merchant (Merchant Marine). |
3 |
26 |
Given advanced training in a specialist field |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Voluntarily left Merchant Marine |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Failed to qualify for Broker (Merchant). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Mintie Batt is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
40 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
40 |
Continued as Believer (Holy Warrior). |
8 |
43 |
Mintie Batt is sent to a new community or parish to preach The Word among the poor. |