Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Myrtice Middlemiss run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
25 |
Good fortune |
3 |
25 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Myrtice Middlemiss retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
32 |
Myrtice Middlemiss is sent to a new community or parish to preach The Word among the poor. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
35 |
Myrtice Middlemiss refused an offer of inducements to betray Myrtice Middlemiss's faith. Gain 6 enemies. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Moved to a new world. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |