Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Offered job by a patron. Now owe him a favor. |
4 |
30 |
Failed to qualify for Courier (Scout). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Myrtie Meyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
32 |
Myrtie Meyer survey an alien world. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
36 |
Myrtie Meyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Myrtie Meyer fail to help. Gain an Enemy. |
6 |
36 |
Myrtie Meyer's ship is damaged, and Myrtie Meyer have to hitch-hike Myrtie Meyer's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 5 Contacts. Gain 1 Enemies. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
41 |
Moved to a new world. |