Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
19 |
Assigned to work on a secret project for a patron or organisation. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
25 |
Refuse to join a cheat in some fashion. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Became a Rogue (Thief). |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
4 |
33 |
Involved in a feud with a rival criminal organization. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
38 |
Betrayed by a friend. One of Myrtie Quaman's Contacts or Allies betrays Myrtie Quaman, ending Myrtie Quaman's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Given specialist training in vehicles. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |