Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Spent time maintaining and using heavy vehicles. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
26 |
A revolution, attack or other unusual event throws Nadine Cook's life into chaos, forcing Nadine Cook to leave the planet. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
31 |
Attempted a risky adventure and was wildly successful. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Nadine Cook run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Moved to a new world. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |