Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Switched to Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Nannie Montgomery's Contacts or Allies betrays Nannie Montgomery, ending Nannie Montgomery's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Failed to qualify for Performer (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
A new romantic starts. Gain an Ally. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Moved to a new world. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |