Project Worker Nannie Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 45 F 7 (0) 8 (0) 1 (-2) 10 (1) 3 (-1) 4 (-1)781A34
Dashing, Easily embarrassed
 
Skills
Astrogation 0
Diplomat 0
Drive 0
Electronics 0
Engineer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 1
Leadership 2
Mechanic 0
Profession (Colonist) 0
Science (Physical Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Worker 03
Scout Courier 01
Believer Missionary/Humanitarian Project Worker12
 
Name Type Affinity Enmity Power Influence Species
Ada Holmes Contact 1 1 0 1 Swanfeh (F/33)
Ada Holmes loses some of their power base.
 
Term Age History
1 18 Became a Citizen (Worker).
1 19 Gained a contact.
2 22 Continued as Citizen (Worker).
2 26 Nannie Norman learn something Nannie Norman should not have – a corporate secret, a political scandal – which Nannie Norman can profit from illegally.
2 26 Gain a criminal contact.
3 26 Continued as Citizen (Worker).
3 29 Advanced training in a specialist field.
4 30 Voluntarily left Worker
4 30 Became a Scout (Courier).
4 31 Nannie Norman's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
5 34 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 38 Nannie Norman is sent to a new community or parish to preach The Word among the poor.
5 38 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 38 Continued as Believer (Missionary/Humanitarian).
6 41 A notable academic consults with Nannie Norman about a publication or documentary he is working on. Gain a Contact in academia.
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