Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Moved to a new world. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Nettie Blakely's business expands, Nettie Blakely's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Scout (Explorer). |
4 |
34 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Psychologically damaged by Nettie Blakely's time in the scouts. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Suffer from a life-threatening illness. |
7 |
36 |
Switched to Scout (Courier) with previous rank. |
7 |
39 |
Nettie Blakely's ship is damaged, and Nettie Blakely have to hitch-hike Nettie Blakely's way back across the stars to the nearest scout base. |
7 |
39 |
Gain 1 Contacts. Gain 1 Enemies. |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
43 |
Nettie Blakely run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |