Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
Nora Sabilline is blamed for an accident that causes the death of several crew members. Nora Sabilline's guilt drives Nora Sabilline to excel. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Nora Sabilline's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
29 |
Good fortune |
5 |
32 |
Voluntarily left Explorer |
5 |
32 |
Failed to qualify for Broker (Merchant). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Nora Sabilline run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Nora Sabilline retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |