Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Suffered a deep tragedy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Oerksaeg Ue do not know what happened to Oerksaeg Ue. There is a gap in Oerksaeg Ue's memory. |
3 |
26 |
Failed to qualify for Free Trader (Merchant). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
27 |
Oerksaeg Ue run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
28 |
During a battle, defeat or victory depends on Oerksaeg Ue's actions. Oerksaeg Ue actions lead to an honorabe discharge. |
5 |
28 |
Became a Scout (Surveyor). |
5 |
31 |
Perform an exemplary service for the scouts. |
5 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Surveyor). |
6 |
33 |
Victim of a crime |
6 |
36 |
Forced to continue current assignment. |
6 |
36 |
Promoted to Scout (Surveyor) rank 2. |
7 |
36 |
Continued as Scout (Surveyor). |
7 |
40 |
Oerksaeg Ue inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
44 |
Find valuable salvage. |