Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong and Ophelia Fowler is stranded behind enemy lines. Ejected from the service. |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
32 |
Established a network of contacts. Gain 2 contacts. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
38 |
Accepted a deal with criminal or other figure under investigation. |
6 |
38 |
Became a Scout (Courier). |
6 |
39 |
Ophelia Fowler's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ophelia Fowler fail to help. Gain an Enemy. |
6 |
39 |
Ophelia Fowler's ship is damaged, and Ophelia Fowler have to hitch-hike Ophelia Fowler's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 1 Contacts. Gain 3 Enemies. |