Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Ora Archer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Ora Archer do not know what happened to Ora Archer. There is a gap in Ora Archer's memory. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Ora Archer's work ends up coming home with Ora Archer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Forced to continue current assignment. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Imperial trade restrictions force Ora Archer out of business. |
6 |
31 |
Became a Rogue (Thief). |
6 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
32 |
Switched to Drifter (Wanderer). |
7 |
36 |
Drafted into Merchant Marine |
8 |
36 |
Returned to Merchant (Merchant Marine). |
8 |
40 |
Ora Archer's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
40 |
Returned to Drifter (Scavenger). |
9 |
43 |
Lost eye or limb. |