Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Orpha Hand's Contacts or Allies betrays Orpha Hand, ending Orpha Hand's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
37 |
Orpha Hand aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Became a Merchant (Free Trader). |
6 |
41 |
A good deal ensures Orpha Hand is living the high life for a few years. |
7 |
41 |
Continued as Merchant (Free Trader). |
7 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |