Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Orr Vaeue's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Orr Vaeue's business or ship thrives. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A sudden war destroys Orr Vaeue's trade routes and contacts, forcing Orr Vaeue to flee that region of space. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Became a Citizen (Corporate). |
4 |
31 |
A revolution, attack or other unusual event throws Orr Vaeue's life into chaos, forcing Orr Vaeue to leave the planet. |
5 |
31 |
Became a Scholar (Scientist). |
5 |
35 |
Win a prestigious prize for Orr Vaeue's work. |
5 |
35 |
Promoted to Scholar (Scientist) rank 1. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
39 |
Birth or Death involving a family member or close friend. |
6 |
39 |
Promoted to Scholar (Scientist) rank 2. |
7 |
39 |
Attempted to change assignments. |
7 |
39 |
Switched to Scholar (Field Researcher) with previous rank. |
7 |
40 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |