Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Paabab Bethsab run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Opponents of Paabab Bethsab's belief system ambush Paabab Bethsab. |
4 |
31 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
32 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
32 |
Continued as Believer (Missionary/Humanitarian). |
5 |
33 |
Paabab Bethsab accepted an offer of inducements to betray Paabab Bethsab's faith. Gain 170,000 in cash. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
36 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
39 |
Join a conspiracy of nobles that were caught. |
6 |
39 |
A family scandal forces Paabab Bethsab out of Paabab Bethsab's position. |
6 |
40 |
Promoted to Noble (Dilettante) rank 1. |
7 |
40 |
Continued as Noble (Dilettante). |
7 |
43 |
Become deeply involved in politics on Paabab Bethsab's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
44 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |