Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
23 |
Nearly killed. Owe 7,500 for medical bills. |
3 |
23 |
Returned to Scout (Explorer). |
3 |
25 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
4 |
25 |
Failed to qualify for Intelligence (Agent). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
29 |
Pattie Stanley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Field Researcher (Scholar). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
30 |
A mission goes wrong; Pattie Stanley and several others are captured and mistreated by the enemy. Gain Pattie Stanley's jailer as an Enemy. |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Pattie Stanley is sent to a new community or parish to preach The Word among the poor. |
7 |
34 |
Continued as Believer (Mainstream Believer). |
7 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
38 |
Voluntarily left Mainstream Believer |
8 |
38 |
Switched to Drifter (Wanderer). |
8 |
42 |
Pattie Stanley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |