Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Uncover a major conspiracy against Prudence Magrath's employers. |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
29 |
Accepted a deal with criminal or other figure under investigation. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Betrayed by a friend. One of Prudence Magrath's Contacts or Allies betrays Prudence Magrath, ending Prudence Magrath's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
32 |
Prudence Magrath faith is shaken. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
35 |
Prudence Magrath secretly provide religious rites for a dying leader or noble, although they do not share Prudence Magrath's faith. Gain an Ally in the family and a Rival who disagrees with Prudence Magrath's choice. |
6 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
38 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Prudence Magrath is chosen to represent Prudence Magrath's faith in a vid show or other highly public forum. |
7 |
42 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |