Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Prudence McDermot have no idea what happened to Prudence McDermot – they found Prudence McDermot's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Crime pays off. Gain victim as Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Pirate (Rogue). |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Attempted a risky adventure and was sent to prison. |
6 |
37 |
Became a Prisoner (Fixer). |
6 |
41 |
The warden takes an interest in Prudence McDermot's case. |
6 |
41 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
41 |
Paroled from prison. |
7 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
45 |
A notable academic consults with Prudence McDermot about a publication or documentary he is working on. Gain a Contact in academia. |