Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
28 |
Involved in a feud with a rival criminal organization. |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
29 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
29 |
Continued as Rogue (Enforcer). |
4 |
30 |
Betrayed by a friend. One of Renee Perez's Contacts or Allies betrays Renee Perez, ending Renee Perez's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Embroiled in legal trouble. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Imperial trade restrictions force Renee Perez out of business. |
7 |
37 |
Became a Drifter (Wanderer). |
7 |
41 |
Gained a contact. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Voluntarily left Wanderer |
8 |
41 |
Switched to Citizen (Colonist). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Promoted to Citizen (Colonist) rank 1. |