Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
24 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Gained a contact. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Given advanced training in a specialist field |
5 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Voluntarily left Merchant Marine |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Drafted into Merchant Marine |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Returned to Merchant (Merchant Marine). |