Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Rosetta Hunt's Contacts or Allies betrays Rosetta Hunt, ending Rosetta Hunt's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scout (Courier). |
2 |
22 |
Rosetta Hunt's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rosetta Hunt fail to help. Gain an Enemy. |
2 |
22 |
Rosetta Hunt's ship is damaged, and Rosetta Hunt have to hitch-hike Rosetta Hunt's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 1 Contacts. Gain 2 Enemies. |
3 |
25 |
Continued as Scout (Courier). |
3 |
29 |
Rosetta Hunt inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Became a Merchant (Free Trader). |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
36 |
Became a Agent (Intelligence). |
6 |
38 |
Go undercover to investigate an enemy. |
6 |
38 |
Betrayed by a friend. One of Rosetta Hunt's Contacts or Allies betrays Rosetta Hunt, ending Rosetta Hunt's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
40 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
44 |
Parole hearing. |
7 |
44 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
44 |
Paroled from prison. |