Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
A police detective or rival criminal forces Rosetta Walla to flee and vows to hunt Rosetta Walla down. Gain an Enemy. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Gained a contact. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Suffer from a life-threatening illness. |
6 |
37 |
Failed to qualify for Free Trader (Merchant). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Courier). |
6 |
41 |
Rosetta Walla's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rosetta Walla fail to help. Gain an Enemy. |
6 |
41 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
41 |
Continued as Scout (Courier). |
7 |
45 |
Serve as the courier for an important message from the Imperium. |
7 |
45 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |