Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Citizen (Colonist). |
2 |
24 |
Rosie Harrington's business expands, Rosie Harrington's corporation grows, or the colony thrives. |
2 |
24 |
Promoted to Citizen (Colonist) rank 1. |
3 |
24 |
Voluntarily left Colonist |
3 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Rosie Harrington do not know what happened to Rosie Harrington. There is a gap in Rosie Harrington's memory. |
4 |
27 |
Returned to Citizen (Colonist). |
4 |
28 |
Advanced training in a specialist field. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
34 |
Rosie Harrington is rewarded for Rosie Harrington's diligence or cunning. |
5 |
35 |
Promoted to Citizen (Colonist) rank 3. |
6 |
35 |
Continued as Citizen (Colonist). |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Rosie Harrington is chosen to represent Rosie Harrington's faith in a vid show or other highly public forum. |