Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Psychologically damaged by Sabsobtaob's time in the scouts. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
28 |
Sabsobtaob run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Returned to Scout (Explorer). |
5 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Explorer). |
6 |
33 |
Psychologically damaged by Sabsobtaob's time in the scouts. |
7 |
33 |
Failed to qualify for Physician (Scholar). |
7 |
33 |
Submitted to the draft. |
7 |
33 |
Became a Army (Cavalry) with the new title Private. |
7 |
34 |
Given a special assignment or duty in Sabsobtaob's unit. |
7 |
37 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
7 |
37 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
8 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Voluntarily left Cavalry |
8 |
37 |
Retired. |
8 |
41 |
Good fortune. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Moved to a new world. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |