Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Sadie Gibson is chosen to represent Sadie Gibson's faith in a vid show or other highly public forum. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
Sadie Gibson accepted an offer of inducements to betray Sadie Gibson's faith. Gain 200,000 in cash. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Betrayed by a friend. One of Sadie Gibson's Contacts or Allies betrays Sadie Gibson, ending Sadie Gibson's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Explorer). |
4 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Failed to qualify for Scientist (Scholar). |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
35 |
Sadie Gibson do not know what happened to Sadie Gibson. There is a gap in Sadie Gibson's memory. |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Sadie Gibson's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Make an unexpected connection outside Sadie Gibson's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |