Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Special assignment or duty on board ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
26 |
Samantha Archer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Samantha Archer join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Commanding officer takes an interest in Samantha Archer's career. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Special assignment or duty on board ship. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Merchant (Free Trader). |
6 |
39 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |