Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Serena Soto have no idea what happened to Serena Soto – they found Serena Soto's ship drifting on the fringes of friendly space. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
25 |
Returned to Scout (Courier). |
3 |
28 |
Serena Soto's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Nearly killed. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Betrayed by a friend. One of Serena Soto's Contacts or Allies betrays Serena Soto, ending Serena Soto's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Free Trader (Merchant). |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
38 |
Amnesia. |
7 |
38 |
Voluntarily left Wanderer |
7 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Serena Soto retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |