Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Sharlene Hall's normal circles. Gain a Contact. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Sharlene Hall run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Free Trader (Merchant). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Marine (Marine Support). |
4 |
31 |
A mission goes disastrously wrong due to Sharlene Hall's commander’s error or incompetence, but Sharlene Hall survive. |
4 |
31 |
Cover for the commander and gain an Ally. |
5 |
31 |
Continued as Marine (Marine Support). |
5 |
32 |
A mission goes disastrously wrong due to Sharlene Hall's commander’s error or incompetence, but Sharlene Hall survive. |
5 |
32 |
Report commander and gain an Enemy. |
5 |
35 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
6 |
35 |
Continued as Marine (Marine Support). |
6 |
37 |
Sharlene Hall is ordered to take part in a black ops mission that goes against Sharlene Hall's conscience. Gain the lone survivor as an Enemy. |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
40 |
Betrayed by a friend. One of Sharlene Hall's Contacts or Allies betrays Sharlene Hall, ending Sharlene Hall's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Citizen (Corporate). |
8 |
42 |
Sharlene Hall befriend a superior in the corporation or the colony. |