Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Sheila Rose's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Attempted a risky adventure and was sent to prison. |
3 |
25 |
Became a Prisoner (Inmate). |
3 |
26 |
Beaten by a prison gang. |
3 |
26 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
4 |
29 |
Switched to Prisoner (Thug) with previous rank. |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Continued as Prisoner (Thug). |
5 |
35 |
A guard takes a dislike to Sheila Rose. |
6 |
37 |
Continued as Prisoner (Thug). |
6 |
40 |
Accused of assaulting a prison guard. |
7 |
41 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
45 |
Offended a prison gang Sheila Rose tried to join. Gain an Enemy. |
7 |
45 |
Promoted to Prisoner (Fixer) rank 1. |