Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Good fortune |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Sherry Manning do not know what happened to Sherry Manning. There is a gap in Sherry Manning's memory. |
3 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
29 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
33 |
Attacked by enemies that Sherry Manning easily defeat. |
4 |
33 |
Gain Enemy if Sherry Manning don't already have one. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Sherry Manning run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |