Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
21 |
Failed to qualify for Journalist (Entertainer). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Sibyl Cole went above and beyond the call of duty. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Voluntarily left Law Enforcement |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A new romantic starts. Gain an Ally. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Make an unexpected connection outside Sibyl Cole's normal circles. Gain a Contact. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
41 |
Opponents of Sibyl Cole's belief system ambush Sibyl Cole. |
6 |
41 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
41 |
Became a Citizen (Colonist). |
7 |
42 |
A revolution, attack or other unusual event throws Sibyl Cole's life into chaos, forcing Sibyl Cole to leave the planet. |